Learning Game
Space Center

Learning Game for National Library of Public Information

The objective of the project is to transform the library entrance into a space center and unfold the library journey, where children can immerse themselves in interactive games as well as learning how to use the classification numbers as clues in order to find books. This design aims to raise children’s motivation through gamification learning. Children are taught about the meaning of classification number in a supportive atmosphere and encouraged to find books by themselves so they can easily understand the meaning of these numbers and build a cognitive map in their mind.

Chia-Ching Chou 2020 Professional Bronze Press Kit № 92560

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Space Center by Chia Ching Chou
Space Center by Chia Ching Chou

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Learning Game by Chia Ching Chou
Learning Game by Chia Ching Chou

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Chia Ching Chou Space Center
Chia Ching Chou Space Center

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Chia Ching Chou Learning Game
Chia Ching Chou Learning Game

Download 1800 Pixels JPEG Image.

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National Library of Public InformationBrand Logo
National Library of Public InformationBrand Logo

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Design Newswire
Space Center Learning Game Press Releases

Press releases for Space Center are now accessible in these languages: English.


Press Kit
Space Center Learning Game Media Articles

Leverage our ready-to-publish articles on Space Center, offered in a range of languages: English, Spanish, Turkish, Arabic (Standard), Korean, Chinese (Mandarin), Indonesian, Dutch, Italian, German, French, Hindi, Portuguese, Japanese and Russian.


Unique Properties

The objective of the project is to create a fun environment, which children can immerse themselves in interactive games as well as learn how to use the classification numbers as clues in order to find books. This design aims to raise children’s motivation through gamification learning. Children are taught about the meaning of classification number in a supportive atmosphere and encouraged to find books by themselves.

Tags

Interaction, Game, Learning game, Education,Immersive

Production Technology

HARDWARE: computer, CCD cameras, projectors, infrared lamps, directional speaker, mixer amplifier Game: Unity, Photoshop

Design Challenge

There are few limitations during the whole process. One of the challenges was coming out with an idea that matches the original hardware equipment in the library. Because of the old CCD cameras and the narrow corridor space, the users' motion can't be too fast or too complicated, otherwise, the computer can't detect accurately. However, we made it eventually and all the efforts worth.

Project Duration

This project is located in the National Library of Public Information in Taichung, Taiwan since 2017.

Operation Flow

This immersive learning game transforms library entrance into a space center that allows children to launch number-rockets to find the classification planet and unfold the library journey. At the end of the game, children will see a map of this library that tells where are the books that match the classification number they just choose. So they can easily understand the meaning of these number and build their cognitive map in their heart.

Research

The survey was answered by 253 people who had to answer questions regarding their experience and usability after playing the game. This research explores the eight factors that affect flow experience and perceived using on children game-based learning and discusses the relationship between the factors through the Confirmatory Factor Analysis (CFA) and Structural Equation Modeling (SEM).

Inspiration

This project is a collaboration between National Library of Public Information and National Taipei University of Technology Department of Interaction Design. The main goal of this project is to construct smart libraries for natives to experience information content and innovative services.

Image Credits

Illustrator, Animation, UI Design credit belongs to CHIA-CHING,CHOU

Project Overview

Space Center Learning Game has been a Bronze winner in the Education, Teaching Aid and Training Content Design award category in the year 2019 organized by the prestigious A' Design Award & Competition. The Bronze A' Design Award is given to outstanding designs that showcase a high degree of creativity and practicality. It recognizes the dedication and skill of designers who produce work that stands out for its thoughtful development and innovative use of materials and technology. These designs are acknowledged for their professional execution and potential to influence industry standards positively. Winning this award highlights the designer's ability to blend form and function effectively, offering solutions that enhance people's lives and wellbeing.

 Award Logo
Bronze Recognition

Chia-Ching Chou was recognized with the coveted Bronze A' Design Award in 2020, a testament to excellence of their work Space Center Learning Game.

DesignPRWire
Chia-Ching Chou Press Releases

Discover Chia-Ching Chou's journey through our press releases, available for all press members and journalists to use without restrictions. Instantly access 1 press releases, available exclusively for journalists.


Transforming Libraries into Interactive Learning Spaces: Space Center by Chia-Ching Chou

Chia-Ching Chou's Space Center Transforms Library Entrance into an Immersive Learning Experience for Children


Newsroom
Chia-Ching Chou Newsroom

Dive into Chia-Ching Chou Newsroom to explore celebrated designs and projects.

You are currently viewing Media Showcase № 92560. Chia-Ching Chou's newsroom is your gateway to exploring their acclaimed work, complete with all the high-resolution images and interviews you need. You are now viewing Space Center through Press Kit / Media Showcase 92560. Explore more in Newsroom 259334.

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