Psychological App for Tongji University
Social stress is a huge topic in developing countries. A large number of young people often feel anxious and have some psychological problems. the Covid-19 also aggravates this situation. The design team incorporated light gamification into the design of Wandering. Users have a game character to explore the mental world. The user's journey through the mental world can reduce anxiety and gain encouragement from other users. Wandering can relieve young people's anxiety and is an App project with potential. The design team believes that this App can help the society.
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Press releases for Wandering are now accessible in these languages: English.
Explore our ready-to-use articles on Wandering, available in multiple languages: English, Spanish, Italian, German, Portuguese, Dutch, Korean, Indonesian, Japanese, Russian, Chinese (Mandarin), Turkish, Arabic (Standard), Hindi and French, for your feature stories.
With the increasing pressure of society and workplace, more and more people feel anxious and fall into depression for a long time. Wandering hopes to solve this problem through a light gaming experience. Wandering leads users into their own spiritual world. Users get positive feedback and guidance by exploring their own spiritual world. Thus gradually guide users to obtain a more positive attitude towards life.
Light game, psychology, anxiety, record
At the beginning of the design, we conducted brainstorming, mind mapping, scene interviews, etc. In the realization part of the project, we used Photoshop, Illustrator, After Effects, Figma and Blender.
From story to interface, we are different from traditional app and integrate many parts similar to game design, which makes us very happy.
The project started in September 2021 and finished in January 2022 in Shanghai.
At the beginning of registration, users will choose their own spiritual body. Users start a spiritual journey by playing their own spiritual body. After recording their feelings every day, users will get corresponding feedback to guide users to rethink problems from different angles and establish a positive attitude. Meanwhile, wandering will also conduct light social matching through big data. During the trip, you will encounter encouraging words left by friends who are similar to your situation. After achieving phased results, users can step into the next area and continue their journey. In addition, wandering also provides meditation function.
We conducted in-depth research and interviews with groups suffering from anxiety and depression for a long time. Then found that most of today's psychological apps are difficult to really long-term anxiety. The dredging of negative emotions requires long-term self-guidance and external guidance. So we want to solve this problem in a game way of a journey.
In an increasingly stressful society, a large number of people suffer from anxiety or various mental illnesses. Wandering aims to help people relieve negative emotions such as anxiety through a light gamification approach. Wandering is a new concept in psychological apps that has the potential to help everyone get rid of negativity and find their way to a better life.
Wandering Psychological App has been a Bronze winner in the Mobile Technologies, Applications and Software Design award category in the year 2021 organized by the prestigious A' Design Award & Competition. The Bronze A' Design Award is given to outstanding designs that showcase a high degree of creativity and practicality. It recognizes the dedication and skill of designers who produce work that stands out for its thoughtful development and innovative use of materials and technology. These designs are acknowledged for their professional execution and potential to influence industry standards positively. Winning this award highlights the designer's ability to blend form and function effectively, offering solutions that enhance people's lives and wellbeing.
For design images and photos please credit WeiLong Gao.
WeiLong Gao was recognized with the coveted Bronze A' Design Award in 2022, a testament to excellence of their work Wandering Psychological App.
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WeiLong Gao Unveils Wandering, a Light Gamification Approach to Tackle Anxiety
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