Videogames
Orfeo and Euridice

Videogames for Paolo Iarossi

The design has been developed in two directions, it is the focal point that creates the difference between the two opposing factions. For humans, design is composed of well-defined and clean forms. The choice of rigorous and clear shapes is functional to the interpretation of the world in which the protagonists find themselves, completely opposed to the design of their enemies both in materials and shapes, in fact the latter have a much more bionic and deformed design.

Paolo Iarossi 2020 Professional Bronze Press Kit № 88363

Download Press Kit № 88363

Download Press Kit № 88363 Videogames for Paolo Iarossi by Paolo Iarossi to access high-res images, essential texts, translations, and exclusive interviews—all in one.


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Orfeo and Euridice by Paolo Iarossi
Orfeo and Euridice by Paolo Iarossi

Download 1800 Pixels JPEG Image.

Leverage the high resolution of this 1800-pixel image for detailed, vibrant prints. At 300 DPI, it's ideal for up to 6 inches; at 150 DPI, it scales beautifully to 12 inches. With press accreditation, enjoy watermark-free, high-res downloads. Low-res images are available immediately for all. Details on photo contributions are located in the Image Credits Section.

Videogames  by Paolo Iarossi
Videogames by Paolo Iarossi

Download 1800 Pixels JPEG Image.

Harness the clarity of this 1800-pixel image for your prints—perfectly sharp at 6 inches with 300 DPI and equally clear at 12 inches when adjusted to 150 DPI. Press accreditation offers watermark-free high-res downloads. For immediate needs, low-res images are ready now. For attribution details, see the Image Credits Section.

Paolo Iarossi Orfeo and Euridice
Paolo Iarossi Orfeo and Euridice

Download 1800 Pixels JPEG Image.

Utilize this 1800-pixel image at 300 DPI for sharp, detailed prints up to 6 inches. When your narrative requires larger images, deploying it at 150 DPI allows for clear, impactful visuals up to 12 inches. Download watermark-free, high-res images with your press credentials, or opt for an immediate low-res download. To identify photo contributors, visit the Image Credits Section.

Paolo Iarossi Videogames
Paolo Iarossi Videogames

Download 1800 Pixels JPEG Image.

For precise, vibrant prints up to 6 inches, use this 1800-pixel image at 300 DPI. For larger visuals up to 12 inches, 150 DPI ensures the image remains clear and impactful. Press credentials grant access to download high-res, watermark-free images. Alternatively, download a low-res version instantly. Photo credits are listed in the Image Credits Section.

Paolo IarossiBrand Logo
Paolo IarossiBrand Logo

Download 1800 Pixels JPEG Image.

This 1800-pixel image offers versatility for print: achieve crisp, detailed prints up to 6 inches at 300 DPI, or opt for larger, yet still sharp visuals up to 12 inches at 150 DPI. With press accreditation, enjoy watermark-free, high-res downloads. Low-res images are available immediately for all. For attribution details, see the Image Credits Section.

Design Interviews
Paolo Iarossi Interview

Media Resource: Tap into our exclusive interview with Paolo Iarossi, approx. 1497 words, free for article integration. Download your copy now. Access Paolo Iarossi Interview Now.


Design Newswire
Orfeo and Euridice Videogames Press Releases

Availability alert: Press releases for Orfeo and Euridice in languages including English.


Language Icon
Orfeo and Euridice Videogames Translations

Delighted to offer translations for Orfeo and Euridice projects in a variety of languages: Videogames EN, Videospeletjies AF, Videogames SQ, የቪዲዮ ጨዋታ ሥዕሎች AM, ألعاب الفيديو AR, Videogames- HY, Videogames AZ, Bideojokoak EU, Відэагульні BE, ভিডিওগেমগুলি BN, Videoigre BS, Videogames BG, ဗီဒီယိုဂိမ်း MY, Els Videojocs CA, Ma Videogames NY, 电子游戏 ZH, I Videogames CO, Videoigre HR, Videohry CS, Videospil DA, Videogames NL, Videoludoj EO, Videomängud ET, Videopelit FI, Les Jeux Vidéo FR, Os Videoxogos GL, ვიდეოთამაშები KA, Videospiele DE, Τα Βιντεοπαιχνίδια EL, વિડિઓગેમ્સ GU, Jwèt Videyo HT, Videogames HA, משחקי וידאו HE, वीडियोगेम HI, A Videojátékok HU, Videogame ID, Videogames GA, Videogames IG, Videogames IS, I Videogiochi IT, ビデオゲーム JA, Videogames JV, ವೀಡಿಯೊಗೇಮ್ಸ್ KN, Бейнекамералар KK, Videogames KM, Videwo RW, Видео Оюндар KY, 비디오 게임 KO, Vîdyoyek KU, Videogames LB, Videogames LA, Videogames LO, Vaizdo Žaidimai LT, Videospēles LV, Видео-Игри MK, Videogames MG, Permainan Video MS, വീഡിയോ ഗെയിമുകൾ ML, Logħob Tal-Kompjuter MT, Ko Nga Ropu Ataata MI, व्हिडीओगेम्स MR, Видео Тоглоом MN, भिडियोगेम्स NE, Videospill NO, ଭିଡିଓଗେମ୍ OR, ਵੀਡੀਓਗੈਮ PA, بازی های ویدئویی FA, Gry Wideo PL, ویډیوګیمونه PS, Videogames PT, Jocurile Video RO, Видеоигры RU, ويڊيوگيمز SD, Videogames SM, Видеоигре SR, Tha Videogames GD, Videogames SN, වීඩියෝ ක්‍රීඩා SI, Videohry SK, Videoigre SL, Videogames SO, Videogames ST, Los Videojuegos ES, Videogames SU, Videogames SW, Videogames SV, வீடியோ கேம்ஸ் TA, వీడియోగేమ్స్ TE, Videogames TG, วิดีโอเกม TH, Wideo Oýunlary TK, Ang Mga Videogames TL, Video Oyunları TR, Видеокамералар TT, سىنئالغۇ رەسىملىرى UG, Відеоігри UK, ویڈیوگیمز UR, Videokameralar UZ, Trò Chơi Điện Tử VI, Fideogames CY, Fideospultsjes FY, Iividiogames XH, ווידעאָגאַמעס YI, Videogames YO, Ama-Videogames ZU, 電子遊戲 ZY, Ang Mga Videogames CEB, He Wikiō ʻano Wikiō Wikiō HAW, Videogames HMN.


Press Kit
Orfeo and Euridice Videogames Media Articles

Utilize our prepared articles to feature Orfeo and Euridice, available in the languages: Spanish, English, Korean, Chinese (Mandarin), Hindi, German, Turkish, Arabic (Standard), Indonesian, Italian, French, Portuguese, Dutch, Japanese and Russian.


Unique Properties

The story is set on the earth in a remote future, Euridice plays the role of a researcher in the field of advanced weapons development,she is faced with the introduction of nanotechnology in combat systems; she gets start the events. the link between ancient storytelling and Sci Fi designs makes this design unique and particular, especially tanks to different characters. The good one are characterized by Sci Fi suits and the bad one are characterized by monstrous form.

Tags

Videogame, Graphic Design, Concept art, Game, Character design, Videogames design, Digital art, Digital painting , Game development

Production Technology

The project is made entirely with adobe photoshop.The initial phase involved a study of a characters accurate whit thumbnails and silhouettes.The next step is the development of the characters features, one of my main intention when creating a character or environment is not just to give it a good look but to make that expressive the hidden idea of that particular subject.All designs are designed to be impactful and functional to animation after the development in modeling phase.

Design Challenge

the challenge was above all as usual to overcome my limitations. the creative challenge was to bring something new, perhaps the biggest challenge was to make a context like mythology new and vital. it was also a great challenge, I am a big fan of the mythological context, and in a certain sense I felt the responsibility of dealing with such a topic, and giving my best was certainly one of my goals.

Project Duration

the project began in October 2017 and ended in June 2018. is a personal project that was assigned to me by one of my masters while I was attending the master in concept art. Has not yet been produced but I hope one day to be able to bring it to light

Operation Flow

to get a good result in this work, which basically deals with pre-production, the most important thing in my opinion is to see the idea and the development of the idea itself. The end user interact with the design through visual content or will interact with 3d models that will be created and animated based on my own illustrations.

Research

The type of research is fundamentally aesthetic based on giving a new shape to a history of mythology. the aim of the research is precisely to give a new aesthetic touch, but it also has its objective the expression of a story, an environment,a character. The research begins through photographic references and works by other artists that inspired me. the data collection is based on real object that could inspire me for new design and ideas following a aesthetic taste fit the theme.this kind of research has produced an original design to combine the old and something new.

Inspiration

The passion for Sci Fi universe and the love for this history inspired me for this project, that was born during a master class in "concept art"; the theme was the latin story of "Orfeo and Euridice".My inspiration for designs came from my favorite artist like Anthony jones, Ruan jia, Alex Konstad ecc. and from a lot of video games like warhammer, dead space , starcraft , halo

Project Overview

Orfeo and Euridice Videogames has been a Bronze winner in the Graphics, Illustration and Visual Communication Design award category in the year 2019 organized by the prestigious A' Design Award & Competition. The Bronze A' Design Award is given to outstanding designs that showcase a high degree of creativity and practicality. It recognizes the dedication and skill of designers who produce work that stands out for its thoughtful development and innovative use of materials and technology. These designs are acknowledged for their professional execution and potential to influence industry standards positively. Winning this award highlights the designer's ability to blend form and function effectively, offering solutions that enhance people's lives and wellbeing.

Image Credits

For design images and photos please credit Paolo Iarossi.

 Award Logo
Bronze Recognition

Paolo Iarossi was recognized with the coveted Bronze A' Design Award in 2020, a testament to excellence of their work Orfeo and Euridice Videogames .

DesignPRWire
Paolo Iarossi Press Releases

Discover Paolo Iarossi's journey through our press releases, available for all press members and journalists to use without restrictions. Journalists can access 1 press releases immediately, ready for your use.


Introducing Orfeo and Euridice: A Unique Sci-Fi Videogame Design by Paolo Iarossi

Paolo Iarossi brings the Latin story of "Orfeo and Euridice" to life in a remote future, blending ancient mythology with cutting-edge Sci-Fi designs.


Newsroom
Paolo Iarossi Newsroom

Dive into Paolo Iarossi Newsroom to explore celebrated designs and projects.

You are currently viewing Media Showcase № 88363. Uncover the depth of Paolo Iarossi's achievements in their newsroom, featuring everything from high-res images to detailed interviews. You are exploring Press Kit / Media Showcase 88363 for Orfeo and Euridice. More resources can be found in Newsroom 253498.

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